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Tanzia download for pc [Xforce]

7/29/2019

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Tanzia Download For Pc [Xforce]



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About This Game


Unravel the mystery of your grandfather's disappearance while preventing a terrible evil from destroying your island home. Tanzia is a single-player retro-styled RPG that combines fast-paced strategic combat with elements of favorite classic RPGs in an open 3D world of magic and monsters.

Fight Fantastic Foes

As you venture deeper and deeper into the world of Tanzia, you'll face increasingly powerful creatures, from a lowly Akiri bird to the Skeleton King himself, with water spirits, giant spiders, zombies, corrupted beings and many more powerful creatures in between!

Discover the World of Tanzia

The island of Tanzia is completely open from the moment your adventure starts, you can get to discover and enjoy it at your own leisure, visit Turtle Beach, the Docks, the dangerous Emuri Village, the magical Lagoon, The Ruins of an ancient civilization and many more beautiful locations. Just make sure you're geared up & ready for the challenges you'll face along the way!

Learn Arcanity

Freeze your foes to make them slower, burn them to a crisp, root them in place! Learn different magic spells to deal with your enemies in creative ways, combine Arcanity with alchemy effects to become a one man army!

Master Alchemy

Heal, run faster, make your Arcanity spells more powerful than you can ever imagine! Mastering alchemy will be crucial in your quest to become the Hero of the Akazi stories.

Features

  • Unique backstory and island setting
  • Main questline and optional quests to unlock more spells, items, and zones
  • Open combat system where exploiting combinations of spells, enemy weaknesses, and environment is encouraged
  • MMORPG-like controls with responsive movement to allow kiting and other emergent techniques
  • Steam stats and achievements
  • Steam Cloud savegames
  • Steam Trading Cards, Badges, Emoticons & Profile Backgrounds
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Title: Tanzia
Genre: Action, Adventure, Indie, RPG
Developer:
Arcanity Inc
Publisher:
Arcanity Inc
Release Date: 28 Mar, 2019



English




Je l'attend depuis 1 and et demi et je ne suis pas decu il manque de quelques petites choses mais il est encore en early donc cest pas grave mais il est très jouable.. I like the game alot. Graphics are good, music is good, voice acting is good, plenty of quest. Only thing I don't like is the camera. I wish I didn't have to hold a button to constantly face the enemy. Hold one button down and having to use like four other buttons to fight is just to much. You have to hold down a button to stayfacing a locked on an enemy, then Two buttons for switching between spells. Then one to change who you lock onto, then one to use your spell. Seriously 5 buttons to fight. And I wish the camera would just auto face the direction you are facing, when not in combat. Besides that the game is fun to play. Just really really really wish the mechanics were a bit better.. Amazing game by a amazing team, also I'm Kayn.. this is a great game this video is just some gameplay, as well as the review for this game, the graphics on this game, are awesome I love the whole cartoon graphics the controls are easy to get used to as well as well this game has controller support which I do think is the better thing to use also the combat system is really nice and pretty clean for an early access game the animations for the character are really nice and pretty clean as well this game gets my full 10/10 rating I really do enjoy the game and before I forget the story behind this game is really good as well I honestly think you guys will enjoy this is fantastic work and to say its in early access its pretty dame smooth to in my opinion
If you would like to see my video on the game then this is the link. Very fun game, great story and lots of fun magic build options.. I personally didn't have fun playing this game, I found that some enemies were unbalanced and too difficult to face. Though, that is my only criticism and if they change that, then I'm all over this game.. What can I say this game has such fantastic charm.

The artwork and gameplay outshine all the early access crap we have to weigh through these days to find a Gem.

For those on the fence this game is truly a pleasure and well worth the investment.

I have been fortunate to be able to speak to the devs who truly listen and take input from the playerbase.

The story is charming and well written I truly wish these guys the best and cant wait til their next game.

Classic game 9/10 stars.. Very fun game, great story and lots of fun magic build options.


Please join Tanzia's Thunderclap campaign!:

"What's a Thunderclap" You say?
It's a way of coordinating Twitter and Facebook posts, so they all go out at the same time, the idea is that by joining efforts, the posts have a higher chance of making a splash and maybe even going viral.

If you want to help us with the campaign this is the URL to do it:
Tanzia Thunderclap Campaign [www.thunderclap.it]

We encourage you to write anything you want about Tanzia on your Thunderclap post, what you like about it, what you think others will like, anything you think will help spread the word (or just use the base tweet, it's perfect for us either way!) : D

As of the writing of this post we're 70/100 pledges!

Thank you so much for your help, we're almost there!
. Tanzia Gets a Free Demo!:
Hey, everybody!

We know that some people are on the verge of getting Tanzia, but they'd like to try it first. So we've just released a Tanzia FREE DEMO on Steam!


The demo lets you play until the Docks chapter, so you'll get the chance to fight 2 mini bosses and upgrade your gear, check some sidequests and even one of the comic books!
Also your demo savegames will transfer to the full version if you upgrade, so don't worry about losing your progress!

If you haven't bought the game yet, feel free to try the demo, and if you already have the game, please tell everyone you know!

We've also updated the main version of the game with some new stuff, a few bugfixes, and also some things our players requested.

Some of the main changes are:

-Added "kid" difficulty, so it's easier for the young ones to complete the game and enjoy the full story.
-Increased the strafe and strafe jump speed.
-Added super widescreen resolutions.
-Added more key remap options (equipment, spellbook, etc).

Let us know what you think in the comments or in our Discord channel![discordapp.com]. We listen to you!:
Since launching on Early Access we've heard two main complains: the kill 10 Akiri birds in 10 seconds quest is too hard, and the kill 3 turtles with 1 fireball one is frustrating.

"boom shakalaka"

Oh no! There's a timer!
We love the first Akiri Birds quest, we think it's a good challenge and while being hard, it used to give players the tools they need to face the rest of the game. So when we were watching LetsPlay videos or streams, we'd see them dying a few times on it, but then they'd go on and kill all the skeletons at the Docks in one try.

But we also saw a lot of people experiencing that quest as a literal wall. They'd just die over and over again, getting super frustrated in the process, and sometimes simply quitting the game since they saw no way around it.

So instead of asking you to kill 10 birds in 10 seconds, now the quest only asks you to kill more than 1 bird with 1 attack.

"Sorry about the super hard quest, dude!"

Wording is key here, since the player needs to do pretty much the same thing (get gold by killing a few birds or gathering reagents and then selling them to buy the fireball spell, learn said spell, and then roast some more birds with it).
Except that before, by giving players a timer, we were making them throw caution to the wind, and they'd go right in among all the birds, aggroing them all at the same time, but without the proper tools to win the fight.
Now without the timer we're hoping that they'll go "My staff and Ice Shard can only attack 1 bird at a time, so the only way to go is to buy the Fireball spell" instead of "I'm sure there's a way to kill 10 of these guys in 10 seconds with just the staff and Ice Shard!," which was absolutely impossible.

It's still impossible, but now we don't give the players any hope that they'll be able to do it without upgrading their gear! ; )

AND since we still love the quest, and we have a perfectly good timer programmed in, we kept it as an optional sidequest!
(Go talk to the new guy by the birds)

Kill 3 Turtles with one Fireball
When we designed this quest, the game had no critical hits, no misses or almost any kind of damage variables: a hit was a hit. So you'd be able to really measure how much health each turtle had and then finish them off at the same time with a neat Fireball.
You also had the option to pull 5 or so turtles instead of just 3 to make it even easier.

Just a nice turtle ecosystem, until you show up with your fireballs and stuff!

The game had only a very rudimentary tutorial back then, so the turtle questline was designed to introduce players to higher level fighting (it still does in a way, but now it's not as critical as it used to be).

So after the game evolved, that specific quest ended up requiring the player to pull at least 5 or 6 turtles every time, to compensate for all the damage variables (and even doing that, we saw players having to restart it a few times because the game was trolling them and 3 turtles would never die at the same time).

Also the questline later asks the player to kite all 9 turtles at the beach, so it made that quest a little redundant since some players were already pulling all 9 to finish the 3 turtle quest.

For this quest we pondered about ways to fix it, removing damage variables during it, removing the request to have them die at the same time and other things. But we decided to simply remove the sub quest itself. So now that whole questline is shorter and flows better.

So we hope this shows that we listen to you! We really do! We watch every single LetsPlay video and we try to watch all Twitch streams live (we sometimes can't because of timezone issues). We read your comments here on Steam and everything you write us on Twitter or Facebook[www.facebook.com].
This doesn't mean we'll turn Tanzia into a sidescroller shoot 'em up because some random person told us that's what they really want though! : D
It means that we appreciate your input, and we're always listening!

This new build also fixes a few bugs and other things! Read all about it on the full changelog below:

7/14/2017 P4 #3170
-adjustments to Abenaki's Challenge intro quest to make it less cryptic.
-add the original Abenaki's Challenge as an optional side quest.
-remove Kurame's 3-turtle quest. It became redundant with the addition of crits and resists and people didn't like it.
-open up Temple Ruins!
-open Sinking Island!
-open The Ancient Library!
-add an NPC who tells you where to catch the boat.
-FIX: Using Gamepad, if you select a side quest in the journal and then complete it, you can no longer select items in the journal.
-FIX: The cliffs on the sides of The Lagoon beach are bare.
-fix bug where people are jumping right off the boat dock and into the water at Bear Island.
-FIX: Can pass the collision wall by following the water line from The Docks to Turtle Beach.
-fix some Forgotten Jungle NPC chatter issues.
-lower the artifact gem prices so you can't sell 2 gems and buy a castle.
-update collision models in Emuri Village so you can't jump through the roof.
-make Emuri in Emuri Camp say things.
-make Diplomatic Immunity NPCs say meaningful things if you speak to them out of turn.
-FIX: remove the vial of water from inventory after giving it to Tika.
-FIX: don't let player walk on water in Forgotten Jungle.
-clear the Trigger flag on all water. Use layers to avoid water collision instead.
-fix Emuri guard and captain display names in Emuri Camp.. Trading Cards, Badges, Emoticons & Profile Backgrounds, Tanzia has them all!:
As of right now you can get trading cards by playing Tanzia! Just in time for the Steam Summer Sale! :TanziaBear:



Just look at our emoticons, who wouldn't want to collect them all?
:TanziaBear: :TanziaGuardian: :TanziaBoar: :TanziaEmuri: :TanziaHero:

The bear one alone is worth the price of admission! No other game gives you adorable bear emoticons! :TanziaBear:

Also the Profile Backgrounds are incredible, there's even one with the prototype of the Akazi characters!

For those who have played the game before, the starting cards should be dropping any second now. For the rest, start collecting them now!

Gotta Catch 'Em All!. Tanzia is out!:
This is not a drill, TANZIA IS OUT!



We finally made it! You can download Tanzia here

https://store.steampowered.com/app/369700/Tanzia/

Make sure to update your game, and if you played before during Early Access please start a new game. We changed a lot of things that might break old savegames.

Join our Discord if you want to chat with us[discord.gg], we'll be there all day today!

Thank you everyone, we can't wait to hear what you think of the full version of Tanzia!
. Comic books, ports, OMG! So much to do!:
Hey everyone!

We have some big news we want to share with you.
First of all, the Steam version of Tanzia is coming along fine, we're finishing the ending area, working on some localizations and polishing the whole game so it looks awesome at launch.

Also, some news we're really excited about: Tanzia is also coming to the Nintendo Switch!

A very early mockup of what touch controls could look like on the Switch.

That also sadly means that the Steam version of Tanzia needs to be pushed back a little bit : (

We've been given the opportunity to launch on the Switch in the coming months, and to be able to make it, we need to focus 100% on that build. Since we're developing the game using Unity3D, improvements to the Switch version will also be reflected on the Steam build. So you'll see gamepad control improvements, faster loading and smoother scene transitions, higher frame rates, and more!

Pricing & Comic Books.
At first we planned on having a regular $15 edition of Tanzia, and then a $20 Special Edition with comic books and additional content, but we decided to include that comic book in-game as an unlockable (remember those bottles at the beach? Yeah, those will unlock the comic book in the future) and have a regular and beefier normal edition at $20.
So Tanzia for Steam and NIntendo Switch will be $20 at launch. However, as a thank you to the people supporting us right now, we're keeping the $15 price during Early Access!
So if you're on the fence about buying the game now or after the full launch, get it now and save $5. You can also tell your hipster friends you were into Tanzia before it was even launched, and that's priceless!

So here's today's news in bullet point form:

  • Tanzia is premiering on the Nintendo Switch!

  • The Switch version will make the PC version even better.

  • The PC version will need to be pushed back a little bit because of that : (

  • We're adding an awesome looking comic book as an in-game unlockable : )

  • The price is going from $15 to $20 at release. There's still time to get it at the discounted price during Early Access

  • Did I mention the comic book was drawn by our awesome artist Saige, who also did all the in-game visions and intro?

  • Also, bullet points are my favorite way of listing information.

Thank you everyone for being so patient and understanding!. Tanzia Comic Books! (And How To Get One):
Hey all,

You might have already heard that we have a couple of Tanzia comics. The story is a big focus in Tanzia and we had a lot of fun creating and telling it. So we had the idea that comics would let us focus on specific parts of the story in more detail. Also Saige and I always wanted to make a comic book :) The first comic tells the story of Grandfather Mako's discovery of Arcanity and his original battle with The Skeleton King. The 2nd comic continues later some years after the first and fills in some details about Grandfather's disappearance. I'm really happy with how both comics came out. I wish we had the time and resources to do more. I had so much fun with them honestly after doing the first 2 comics I wanted to make a series of 10 or 20 comic books that tells the whole story arc of Grandfather and The Young Hero.


Tanzia #1 and #2 covers.

The 2nd comic unlocks in game when you collect all of the Lost Pages of Grandfather's Journal.


A panel from Tanzia #1

The 1st comic you can get right now if you pre-order Tanzia on either Steam or Nintendo Switch. Just forward your digital receipt to [email protected] and we'll send you the 1st comic as a PDF file. If you can't find the receipt, snap a screenshot of Tanzia in your game library and email that to us. You also get a discount for buying the game early in most regions (We had an issue setting up the store for Nintendo of Europe and couldn't get the discount set up in time there.)


Taken from Tanzia #2

I'm anxious to hear what everyone thinks of the first comic. So pre-order Tanzia now and email that receipt to us. Then let us know right here if you liked it.

-Jason. A little update!:


Hey everyone!

Just wanted to make a quick announcement to let you know what we're up to!

We promised to have the Steam build ready really close to the Switch launch, but after releasing on the Nintendo portable we received a lot of feedback. Most of it was great, people loved the game and the story. But at the same time some people commented on melee, and how it wasn't up to par with the rest of the game.

So we've decided to revamp melee to make it as awesome as the rest of the game.

This means the full version of Tanzia needs a little more time in the oven...

But as promised, you can access the beta build on Steam right now, and play what's practically the same content as we have on Switch!

If you want to play the beta content right now, this is what you need to do:

/On your Steam library, right click on Tanzia, select "properties".
/Go to the "Betas" tab
/On the dropdown menu select "beta"
/Close the properties window and let Tanzia update.
Now Tanzia on your library should say "Tanzia [beta]". You can start playing the beta! : )

We're really sorry about all the delays, but as you know we're only two guys working full time on Tanzia, and only one of us is a programmer!

Thank you for being patient!

If you have any questions for us or if you want to chat about the details of Tanzia, drop by our Discord.[discordapp.com]

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